Then add a procedure and change it's event trigger to something like 'player joins. Then add a variable in the variable tab in the workspace with the name you want, with variable type set to string and variable scope set to globalworld. I think, procedures is the only thing in mcCreator, that needs a tutorial.many tutorials! :D The only one, whom I can think about, who makes videos about McCreator in english is NorthwestTreesGaming(if I wrote it correctly), I remember searching for a tutorial on how to make a structure, that has many random pieces, that are generating after each other(like a mansion, village or mineshaft) and it helped.a bit. Create a structure, for example using structures blocks in a test world then add the structure in the mod. I remember the time, when I first used McCreator to make a mod, when the newest version of it was 1.7.6(it was even other numbering system) and I was very confused, but I watched a lot of tutorials and understood, how to make custom furnace and stuff, then they completely changed the system and the new system looked harder for me than previous, I remember, when new global triggers confused me(they actually were also on older version, but I wasn't using them, because I didn't know to how) and I thought, that they're new and I need to specify them even if I make a procedure for "When is hurt" for an example, but then I managed to understand this. It's not always clear whether biome features generate before custom structures, but you're better safe than sorry.Yes, I build the tree for you, but most of the videos, that I learned from are in russian and then, when they remade the system of "trigger tree" I was learning on my own. Unless you add additional procedures, you can get stuff generating on cliffs, partly buried, partly underwater, inside other features, etc. The addon includes a variety of new mobs Reds More Structures Addon Minecraft Bedrock Minecraft 1. But now, I think after the last update, this. I solved this problem making a procedure when the structure is generated that place again the same structure over the generated one, and it worked 100 of the times.
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